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Werner Vertigo (Count Vertigo) is a metahuman.

Powers and Abilities[]

Powers[]

Vertigo effect: Werner is able to disrupt his enemies' balance. He uses his power to disorient his opponents, as well as disrupt the aim of gunmen, snipers, and the like. His ability is also capable of disrupting guidance systems on missiles, vehicles, and detection systems of all kinds. His effect does not just disrupt physical balance, but emotional balance too, and he can force physically stable enemies to experience extreme fear or rage.

Flight

Abilities[]

Advanced hand-to-hand combat: Being raised in a noble family, Werner was trained in classical martial combat and the sport of boxing. He has also been trained in judo and general karate. Upon joining Task Force X and Checkmate, he learned other hand-to-hand combat skills.

Fencing

Equestrianism

Weaknesses[]

Technological reliability: Werner has cochlear implants installed as a small child. If his implants are damaged or absorb frequencies too high for them to process, he is unable to use his abilities and experiences crippling pain.

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